AI Insights · Timothy · October 2021
Top 5 Hypercasual Games in Mexico Q3 2021
Discover the performance of the top 5 hypercasual games in Mexico for Q3 2021, including weekly downloads, revenue, and active user trends.
In Q3 2021, the top 5 hypercasual games in Mexico showcased significant engagement on both iOS and Android platforms. Here's a detailed look at their performance:
Fidget Toys Trading: 3D Pop It saw a remarkable journey in weekly downloads, starting at 885 in early July and peaking at 445K in late August. By the end of September, downloads settled to around 191K. The game also experienced a steady increase in weekly revenue, reaching $47 in mid-September. Weekly active users mirrored the download trend, peaking at 954K in late August and then gradually declining to 582K by the end of September.
Count Masters: Crowd Runner 3D maintained a consistent performance with weekly downloads fluctuating between 124K and 276K. The game’s weekly revenue peaked at $62 in late July and showed minor fluctuations thereafter. Weekly active users saw a peak of 763K in early August, gradually decreasing to 480K by the end of September.
Bag to Fit started strong with weekly downloads at 410K in late June, but experienced a downward trend, ending September at 47.5K. Weekly revenue was modest, peaking at $36 in mid-July and tapering off to negligible amounts by the end of the quarter. The active user base saw a similar decline, starting at 794K in late June and dropping to 198K by the end of September.
Bridge Race had a varied performance with weekly downloads starting at 277K in late June, dropping to a low of 93K in late September. The game’s weekly revenue remained fairly consistent, peaking at $167 in late June. Weekly active users fluctuated, with a high of 870K in early July and a decline to 502K by the end of September.
Hair Challenge experienced a steady download rate, starting at 205K in late June and ending at 136K by the end of September. The game’s weekly revenue was modest, peaking at $31 in late June and tapering off by September. Weekly active users remained strong, peaking at 936K in early July and maintaining around 789K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.